FLUX.1 Pro Генератор изображений AI
Испытайте FLUX.1-Pro, лучшую онлайн-модель AI для создания изображений. FLUX.1-Pro предлагает непревзойденное качество, детализацию и разнообразие выходных данных. Повышайте свои творческие проекты!
Сгенерированное изображение

"T" tubes neon, oxidized purple and gold metal, mechanics, floating, neon. isolated on black background, hyper realistic

插画风格,优雅的蓝色芭蕾舞者,身穿闪亮的服装

A regal, immortal Egyptian godess isis aged 25, strikes a provocative look in the grandeur of her ornate throne room. Her luxurious platinum hair flows down her back, setting off her flawless, glowing skin. Her deep blue eyes are mesmerizing, drawing all attention to her exquisite features. Adorned in a bold pale blue sheer bodysuit with gold embroidery and mesh details, her curves are elegantly highlighted, showcasing her toned figure. A striking gold belt, a jeweled collar, and sapphire earrings enhance her noble charm. The splendor of towering columns, sparkling ancient chandeliers, and opulent tapestries provides a fitting backdrop to her divine beauty and authoritative aura.

"Ultra-detailed 8K shot, Jehu, a 35-year-old man, weathered tan skin, messy black hair, trimmed beard, fierce dark eyes, worn leather armor, brown tunic, gleaming drawn sword, standing before a stone palace, pointing at a high window, Jezebel pushed by eunuchs in white tunics, nervous sweaty faces, Jezebel’s purple dress billowing, small golden crown wobbling, dark gray sky, swirling dust in the air, 9th century BC, tense cinematic style with hyper-realistic textures in skin, metal, and stone."

naked woman with ballgag in her mouth and a choker around her neck is being put into diapers by a nurse in short white latex uniform

A very beautiful egyptian belly dancer, dancing, the arabian night, hdr, highly detailed against dark background, hyperrealistic, masterpiece, slim curvy body, realistic, seductive smile, bokeh, sexy pose, stunningly beautiful

A businesswoman hold a tablet blank screen.

"The Tightrope Walker's Pause: A Moment of Balance Between Valleys" This captures the market's current state of suspended tension after reaching a critical support level. Like a tightrope walker who has just regained balance after a wobble, the market is in a precarious equilibrium – not yet safe, but no longer in free fall. The image conveys both the risk still present and the potential for either recovery or continued descent, all while avoiding direct stock market references.
![AI generated image by FLUX.1-pro: RODIN‐COMPATIBLE PROMPT TRANSLATION
Below is a complete, section‐by‐section translation of the 2D abstract painting (a Hornlike/humanoid face with swirling, multi‐colored shapes) into a fully detailed Rodin‐style prompt. All sections are provided in full, with no partial excerpts.
1. Image Decomposition
Primary Subject
An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions.
Geometric Taxonomy
Head Region
A “planar mask” shape subdivided into interlocking curved polygons.
Dimensions ~1 m tall × ~0.75 m wide.
Facial Features
Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m).
Ears: Slightly pointed triangular outlines at the top corners (~0.2 m edge length).
Nose and Mouth: Overlapping convex forms with swirling, curvilinear edges.
Background
Layered “wave” fields of swirling color patterns, arranged radially around the head.
Each wave band ~0.05 m thick.
Material Mapping
PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range].
Color Layers: Dense swirl with no single base hue, generating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels).
Pose/Orientation
Planar orientation facing forward, with a slight 5° tilt about the vertical axis.
Thickness of the artwork ≤ 1 cm along Z, preserving a flat, planar format.
2. Scene Parameterization
Optical Properties
Reflectance: “Schlick approximation BRDF with 0.65 roughness.”
Subsurface Scattering: “1.33 IOR, 2 mm scattering depth” (minimal effect on thin 2D surfaces but included for completeness).
3. Spatial Syntax
The hierarchical coordinate structure below specifies all components in Rodin format. Every subsection is fully described:
[Root: Abstract_Hornlike_Face_V1
├─Rotation: (0°, 5°, 0°)
├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss]
└─Components
├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m]
│ └─Transform: { Position=(TopCorners), Tilt=10° outward }
├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m]
│ └─ColorRegion: { SwirlPattern, TriplanarUVProjection }
├─Nose_and_Mouth
│ └─Contours: { LayeredConvexCurves, # of Swirls=5 }
└─Background
└─WaveField[BandCount=8, Frequency=variable]
└─Blend_Chamfer 0.01m
]
4. Physical Simulation Hints
Maintain planar integrity along the Z‐axis
Thickness must remain ≤ 1 cm to preserve the 2D artwork format.
Avoid self‐collision among adjacent swirl contours
The swirling shapes should not intersect or clip through one another.
Use OpenCascade analogs
Apply “Blend_Chamfer 0.01 m” on polygonal transitions to keep edges smooth.
Mapping Strategy
Triplanar projection is recommended for the swirling color shapes to distribute high‐frequency color transitions evenly.
5. Complete Technical Prompt
“Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) composed of swirling, interlocked polygons in high‐gloss acrylic.
Use Schlick BRDF with roughness=0.65.
Apply subsurface scattering at 1.33 IOR with a 2 mm scattering depth.
Ensure swirl contours do not intersect or collide.
Use Blend_Chamfer(0.01 m) to smooth polygonal edges.
Render as a 2D plane in 3D space with a 5° tilt about the vertical axis.
Apply Gooch shading for a non‐photorealistic style (Tcool=0.6, Twarm=0.8).”
Below is a complete Rodin‐style translation for the image, presented in full detail with no omissions:
RODIN‐COMPATIBLE PROMPT TRANSLATION
1. Image Decomposition
Primary Subject
An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions.
Geometric Taxonomy
Head Region
A “planar mask” subdivided into interlocking curved polygons.
Approximately 1 m tall × 0.75 m wide.
Facial Features
Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m).
Ears: Slightly pointed triangular outlines (~0.2 m edge length) positioned at the top corners.
Nose and Mouth: Overlapping convex shapes with swirling, curvilinear edges.
Background
Layered “wave” fields in swirling color patterns, arranged radially around the head.
Each band ~0.05 m thick.
Material Mapping
PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range].
Color Layers: Dense swirl with no single base hue, creating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels).
Pose/Orientation
Planar, front‐facing orientation with ~5° tilt about the vertical axis.
Artwork thickness ≤ 1 cm along Z for a relatively flat piece.
2. Scene Parameterization
Optical Properties
Reflectance: “Schlick approximation BRDF with 0.65 roughness.”
Subsurface Scattering: “1.33 IOR, 2 mm scattering depth.”
Minimal effect for very thin painted surfaces.
3. Spatial Syntax
An example hierarchical Rodin coordinate layout for all elements:
[Root: Abstract_Hornlike_Face_V1
├─Rotation: (0°, 5°, 0°)
├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss]
└─Components
├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m]
│ └─Transform: { Position=(TopCorners), Tilt=10° outward }
├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m]
│ └─ColorRegion: { SwirlPattern, TriplanarUVProjection }
├─Nose_and_Mouth
│ └─Contours: { LayeredConvexCurves, # of Swirls=5 }
└─Background
└─WaveField[BandCount=8, Frequency=variable]
└─Blend_Chamfer 0.01m
]
4. Physical Simulation Hints
Maintain Planar Integrity
Keep thickness ≤ 1 cm along the Z‐axis.
Avoid Self‐Collision
Prevent swirl contours from intersecting or overlapping incorrectly.
OpenCascade Analogs
Use “Blend_Chamfer 0.01 m” for smoothing polygon transitions.
UV Mapping Strategy
Triplanar projection is recommended for high‐frequency swirl color transitions.
5. Complete Technical Prompt
“Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) with swirling, interlocked polygons in high‐gloss acrylic.
Apply Schlick BRDF (roughness=0.65).
Use subsurface scattering at 1.33 IOR and 2 mm depth.
Prevent collisions in swirl contours.
Blend_Chamfer(0.01 m) to smooth edges.
Render as a 2D plane in 3D with a 5° tilt about the vertical axis.
Non‐photorealistic shading (Gooch), Tcool=0.6, Twarm=0.8.”
Rodin-Compatible Text Prompt:
Primary Subject:
An abstract, cubist-inspired humanoid figure with exaggerated, asymmetrical facial features, including oversized, multi-colored eyes (left eye with concentric red and yellow rings, right eye with cyan and yellow concentric rings), a distorted, angular nose, and an open mouth showing irregular white teeth. The head features pointed, Horn-like ears with dynamic patterns.
Attributes:
Morphology: Fragmented, overlapping geometric planes with sharp edges and fluid contours creating a distorted human-animal hybrid form.
Material Properties: Smooth, high-gloss enamel-like finish with vivid, saturated colors. The surface texture exhibits layered, swirled gradients resembling marbled acrylic paint.
Secondary Elements:
Foreground: Dominant presence of the figure, occupying central space with high color contrast.
Midground: Swirling, flame-like patterns in red, orange, and yellow on the right side, creating a dynamic flow.
Background: Vibrant gradient transitioning from cool blue and green hues on the left to warm reds, pinks, and yellows on the right, filled with abstract, wavy lines and swirling motifs.
Lighting & Atmosphere:
Illumination: Flat, even lighting without clear directional shadows, emphasizing the boldness of colors and sharpness of lines.
Atmospheric Effects: High-contrast color transitions and psychedelic, fluidic swirls that create a sense of motion and depth.
Color Palette:
Dominant Colors: #FF0000 (red), #00FFFF (cyan), #FFFF00 (yellow), #FF00FF (magenta), #008000 (green), #000000 (black), #FFFFFF (white).
Harmony: Triadic contrast with bold, saturated primaries and secondaries, creating visual tension and vibrancy.
Composition & Perspective:
Framing: Tight, central composition focusing on the subject’s upper torso and face.
Perspective: Slightly skewed, flattened perspective typical of cubist works, with overlapping planes creating spatial ambiguity.
Stylistic Specifications:
Medium: Digital vector art with sharp, clean lines and high color saturation.
Genre: Neo-Cubist Psychedelic Abstract.
Post-Processing: Enhanced color saturation, high-contrast outlines, and smooth gradient blending.
Constraints & Exclusions:
Exclude photorealistic textures, naturalistic color schemes, or realistic human proportions.](/_next/image?url=https%3A%2F%2Ffluximageai.net%2Fgenerated-images%2F9d86e449-2536-48a8-ac35-468e1e7a6087.png&w=3840&q=75)
RODIN‐COMPATIBLE PROMPT TRANSLATION Below is a complete, section‐by‐section translation of the 2D abstract painting (a Hornlike/humanoid face with swirling, multi‐colored shapes) into a fully detailed Rodin‐style prompt. All sections are provided in full, with no partial excerpts. 1. Image Decomposition Primary Subject An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions. Geometric Taxonomy Head Region A “planar mask” shape subdivided into interlocking curved polygons. Dimensions ~1 m tall × ~0.75 m wide. Facial Features Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m). Ears: Slightly pointed triangular outlines at the top corners (~0.2 m edge length). Nose and Mouth: Overlapping convex forms with swirling, curvilinear edges. Background Layered “wave” fields of swirling color patterns, arranged radially around the head. Each wave band ~0.05 m thick. Material Mapping PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range]. Color Layers: Dense swirl with no single base hue, generating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels). Pose/Orientation Planar orientation facing forward, with a slight 5° tilt about the vertical axis. Thickness of the artwork ≤ 1 cm along Z, preserving a flat, planar format. 2. Scene Parameterization Optical Properties Reflectance: “Schlick approximation BRDF with 0.65 roughness.” Subsurface Scattering: “1.33 IOR, 2 mm scattering depth” (minimal effect on thin 2D surfaces but included for completeness). 3. Spatial Syntax The hierarchical coordinate structure below specifies all components in Rodin format. Every subsection is fully described: [Root: Abstract_Hornlike_Face_V1 ├─Rotation: (0°, 5°, 0°) ├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss] └─Components ├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m] │ └─Transform: { Position=(TopCorners), Tilt=10° outward } ├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m] │ └─ColorRegion: { SwirlPattern, TriplanarUVProjection } ├─Nose_and_Mouth │ └─Contours: { LayeredConvexCurves, # of Swirls=5 } └─Background └─WaveField[BandCount=8, Frequency=variable] └─Blend_Chamfer 0.01m ] 4. Physical Simulation Hints Maintain planar integrity along the Z‐axis Thickness must remain ≤ 1 cm to preserve the 2D artwork format. Avoid self‐collision among adjacent swirl contours The swirling shapes should not intersect or clip through one another. Use OpenCascade analogs Apply “Blend_Chamfer 0.01 m” on polygonal transitions to keep edges smooth. Mapping Strategy Triplanar projection is recommended for the swirling color shapes to distribute high‐frequency color transitions evenly. 5. Complete Technical Prompt “Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) composed of swirling, interlocked polygons in high‐gloss acrylic. Use Schlick BRDF with roughness=0.65. Apply subsurface scattering at 1.33 IOR with a 2 mm scattering depth. Ensure swirl contours do not intersect or collide. Use Blend_Chamfer(0.01 m) to smooth polygonal edges. Render as a 2D plane in 3D space with a 5° tilt about the vertical axis. Apply Gooch shading for a non‐photorealistic style (Tcool=0.6, Twarm=0.8).” Below is a complete Rodin‐style translation for the image, presented in full detail with no omissions: RODIN‐COMPATIBLE PROMPT TRANSLATION 1. Image Decomposition Primary Subject An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions. Geometric Taxonomy Head Region A “planar mask” subdivided into interlocking curved polygons. Approximately 1 m tall × 0.75 m wide. Facial Features Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m). Ears: Slightly pointed triangular outlines (~0.2 m edge length) positioned at the top corners. Nose and Mouth: Overlapping convex shapes with swirling, curvilinear edges. Background Layered “wave” fields in swirling color patterns, arranged radially around the head. Each band ~0.05 m thick. Material Mapping PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range]. Color Layers: Dense swirl with no single base hue, creating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels). Pose/Orientation Planar, front‐facing orientation with ~5° tilt about the vertical axis. Artwork thickness ≤ 1 cm along Z for a relatively flat piece. 2. Scene Parameterization Optical Properties Reflectance: “Schlick approximation BRDF with 0.65 roughness.” Subsurface Scattering: “1.33 IOR, 2 mm scattering depth.” Minimal effect for very thin painted surfaces. 3. Spatial Syntax An example hierarchical Rodin coordinate layout for all elements: [Root: Abstract_Hornlike_Face_V1 ├─Rotation: (0°, 5°, 0°) ├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss] └─Components ├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m] │ └─Transform: { Position=(TopCorners), Tilt=10° outward } ├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m] │ └─ColorRegion: { SwirlPattern, TriplanarUVProjection } ├─Nose_and_Mouth │ └─Contours: { LayeredConvexCurves, # of Swirls=5 } └─Background └─WaveField[BandCount=8, Frequency=variable] └─Blend_Chamfer 0.01m ] 4. Physical Simulation Hints Maintain Planar Integrity Keep thickness ≤ 1 cm along the Z‐axis. Avoid Self‐Collision Prevent swirl contours from intersecting or overlapping incorrectly. OpenCascade Analogs Use “Blend_Chamfer 0.01 m” for smoothing polygon transitions. UV Mapping Strategy Triplanar projection is recommended for high‐frequency swirl color transitions. 5. Complete Technical Prompt “Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) with swirling, interlocked polygons in high‐gloss acrylic. Apply Schlick BRDF (roughness=0.65). Use subsurface scattering at 1.33 IOR and 2 mm depth. Prevent collisions in swirl contours. Blend_Chamfer(0.01 m) to smooth edges. Render as a 2D plane in 3D with a 5° tilt about the vertical axis. Non‐photorealistic shading (Gooch), Tcool=0.6, Twarm=0.8.” Rodin-Compatible Text Prompt: Primary Subject: An abstract, cubist-inspired humanoid figure with exaggerated, asymmetrical facial features, including oversized, multi-colored eyes (left eye with concentric red and yellow rings, right eye with cyan and yellow concentric rings), a distorted, angular nose, and an open mouth showing irregular white teeth. The head features pointed, Horn-like ears with dynamic patterns. Attributes: Morphology: Fragmented, overlapping geometric planes with sharp edges and fluid contours creating a distorted human-animal hybrid form. Material Properties: Smooth, high-gloss enamel-like finish with vivid, saturated colors. The surface texture exhibits layered, swirled gradients resembling marbled acrylic paint. Secondary Elements: Foreground: Dominant presence of the figure, occupying central space with high color contrast. Midground: Swirling, flame-like patterns in red, orange, and yellow on the right side, creating a dynamic flow. Background: Vibrant gradient transitioning from cool blue and green hues on the left to warm reds, pinks, and yellows on the right, filled with abstract, wavy lines and swirling motifs. Lighting & Atmosphere: Illumination: Flat, even lighting without clear directional shadows, emphasizing the boldness of colors and sharpness of lines. Atmospheric Effects: High-contrast color transitions and psychedelic, fluidic swirls that create a sense of motion and depth. Color Palette: Dominant Colors: #FF0000 (red), #00FFFF (cyan), #FFFF00 (yellow), #FF00FF (magenta), #008000 (green), #000000 (black), #FFFFFF (white). Harmony: Triadic contrast with bold, saturated primaries and secondaries, creating visual tension and vibrancy. Composition & Perspective: Framing: Tight, central composition focusing on the subject’s upper torso and face. Perspective: Slightly skewed, flattened perspective typical of cubist works, with overlapping planes creating spatial ambiguity. Stylistic Specifications: Medium: Digital vector art with sharp, clean lines and high color saturation. Genre: Neo-Cubist Psychedelic Abstract. Post-Processing: Enhanced color saturation, high-contrast outlines, and smooth gradient blending. Constraints & Exclusions: Exclude photorealistic textures, naturalistic color schemes, or realistic human proportions.

A total complete view,of a majestic, eternal Egyptian goddess named Isis, who appears to be 25, casts a captivating gaze in the splendor of her lavishly decorated throne room. Her luxurious brown hair cascades down her back beneath an Egyptian tiara, complementing her impeccable, radiant skin. Her deep blue eyes are enchanting, drawing all focus to her stunning features. She is clothed in a pale blue sheer bodysuit adorned with gold embroidery and mesh details,on her shoulder a transparent veil, gracefully accentuating her curves and well-toned physique. Her regal allure is further amplified by a striking gold belt, an ornate jeweled collar, and sapphire earrings. The grandeur of soaring columns, glittering ancient chandeliers, and rich hyerogliphe tapestries forms the perfect setting for her divine beauty and commanding presence.
Как создать изображения высочайшего качества с FLUX.1-Pro?
Создавайте непревзойденные визуальные эффекты с помощью FLUX.1-Pro, следуя этим шагам:
- Введите ваше текстовое описание и выберите предпочитаемые настройки с помощью FLUX.1-Pro.
- Нажмите кнопку, чтобы создать изображения высочайшего качества с FLUX.1-Pro.
- Повторите процесс, чтобы исследовать разнообразные результаты с FLUX.1-Pro.
Часто задаваемые вопросы
Для чего используется FLUX.1-Pro?
FLUX.1-Pro — это передовая модель для создания изображений высочайшего качества, с непревзойденной детализацией и разнообразием выходных данных, что делает его лучшим выбором для профессионального визуального контента.
Как FLUX.1-Pro сравнивается с другими моделями?
FLUX.1-Pro выделяется своей превосходной следованию подсказкам, качеством изображения и детализированными результатами. Он превосходит другие модели, предоставляя изображения высокого разрешения, разнообразные и подходящие для профессионального использования.
Какое качество изображения обеспечивает FLUX.1-Pro?
FLUX.1-Pro обеспечивает наивысшее качество изображения среди моделей FLUX, с исключительной детализацией, точностью цветов и четкостью, что делает его идеальным для проектов, требующих визуального совершенства высочайшего уровня.
FLUX.1-Pro бесплатен для всех целей?
Да, FLUX.1-Pro бесплатен для личного, научного и коммерческого использования, предлагая высочайшее качество без необходимости дорогих закрытых альтернатив.
Какой лицензией покрываются изображения FLUX.1-Pro?
Изображения, созданные с помощью FLUX.1-Pro, публикуются под лицензией Apache-2.0, что позволяет широкое использование в различных областях, включая коммерческие проекты, с гибкостью в изменении и распространении.
Есть ли советы для достижения лучших результатов с FLUX.1-Pro?
Чтобы добиться оптимальных результатов с FLUX.1-Pro, используйте очень детализированные подсказки и экспериментируйте с различными настройками, чтобы максимально использовать его способность создавать изображения высокого качества профессионального уровня.